> EA has laid off an unknown number of individuals from across its Battlefield teams, including workers at Criterion, Dice, Ripple Effect, and Motive Studios, IGN understands.
>
> Individuals are being informed that the layoffs are taking place as part of a “realignment” across the Battlefield studios, as the team continues its ongoing, live service support for Battlefield 6 following launch. All four studios will remain operational, though the layoffs seem to be impacting a variety of teams across multiple studios and offices. IGN has reached out to EA for comment on total number and types of roles impacted, as well as for the specific reasons for the layoffs.
SheSaidMoreSnow on
Capitalism! Fuck yeah! 🤮
EckimusPrime on
The industry is so broken lol
Kakaply on
I had to read that title twice to make sure I understood correctly. This is unbelievable.
Was just wondering this weekend how bad EA stock would be if they weren’t getting bought out.
Nolan-Deckard on
The industry is so broken.
bjones214 on
I don’t understand this industry at all.
outofmindwgo on
Flopped game, layoffs
Cancelled game, layoffs
Successful game, believe it or not, layoffs
supernova0791 on
Clowns
luscious_doge on
Of course I finally pulled the trigger on buying a bf6 battlepass last night. Had I waited a day that would’ve been a definite no for this whole game’s life cycle.
Senior_Relief3594 on
I don’t think the record breaking launch is relevant here
SpectersOfThePast on
Battlefield 6 is really good, but the devs are tone def to what players want in a BF game. Very few of the maps feel like BF maps, and the player numbers keep dropping. Almost every lobby I go into is filled with bots.
LoserLars1 on
Why even try then.
acuet on

You know…
stanleytuccimane on
Why the fuck would anyone want to work in this industry?
Iggy_Slayer on
This was going to happen because they gotta make the company leaner for their upcoming saudi/kushner overlords.
ominous_retrbution23 on
Release a game with failed sales.
You get fired.
Release a game with record-breaking sales.
Believe it or not, you also get fired.
Dice has the best games in the world because of firing.
– some Venezuelan
beauf1 on
Fuck these rich pricks!!
KingMario05 on
“We must save more money for our future Saudi overlords. All hail AI. Pack your shit!”
Fuck you, EA. Just fuck you.
flysly on
Writing was on the wall when EA said they wanted Battlefield 6 to do astronomical numbers that were never attainable. Even being the success it was didn’t matter.
Naztybits on
This industry is just fucked. Half a billion dollars in revenue, off one game in a year.. And this.
Demoncreed27 on
Fuck EA
Kxr1der on
Maybe they shouldn’t have wasted all those resources on a battle royale that had zero chance of pulling any players away from the existing BR games?
Rhodes616 on
Most games once launched scale down staff.
They have a small team to develop then grow when it’s in production then scale back when it’s out and just needs enough to maintain.
Knicknacktallywack on
Is this just an AI move and has nothing to do with how much the game made them?
therapeutic_bonus on
What a joke.
AkodoRyu on
EA is so deep in debt after the LBO that I expect this to be just the tip of the iceberg. They need like $2.5b annually just to service the debt. If you are not bringing in fat stacks continuously, you’re gone sooner or later.
LegacyofaMarshall on

smilinreap on
That’s how the game dev industry works. You don’t need the same staff to support the game post launch as you do making a game from scratch. Most of these companies don’t keep the full team and just rehire once they get the next game mapped out. Theirs a lot of non-development work prior to the devs coming onboard.
Educational_Ad8448 on

/s
GexTex on
USA! USA!
RandyMuscle on
This is fucked. BF6 is so good. Just need more big maps. Both post-launch maps are really fun.
xdamm777 on
It’s what you get when corporate decides every new game has to be bigger, flashier, and bring in 50% more revenue than your previous one, it’s just not sustainable.
Chris-346-logo on
People trying to make arguments and explanations for why this happened when the easiest answer is capitalism lmao
Teemosaurus_Rex on
Oh yes makes perfect sense 😀
gianni_ on
Yeah EA are a horrible company, and they keep exercising that notion.
Hibiscus7777 on
Corporate greed.
Fizziest_milk on
honestly I would hate to work in this industry. you have absolutely no security regardless of whether your game does well or flops hard
it’s about time management start looking at their own salaries and employment when looking for cost cutting opportunities
absolute parasites
JohnnyVertigo on
They were in the way of the line going up.
Manor002 on
So in other words, it doesn’t really matter how you do. Your job is at risk regardless.
Voktikriid on
Gotta keep up the illusion of infinite growth! God, capitalists are stupid.
43 Comments
According to IGN:
> EA has laid off an unknown number of individuals from across its Battlefield teams, including workers at Criterion, Dice, Ripple Effect, and Motive Studios, IGN understands.
>
> Individuals are being informed that the layoffs are taking place as part of a “realignment” across the Battlefield studios, as the team continues its ongoing, live service support for Battlefield 6 following launch. All four studios will remain operational, though the layoffs seem to be impacting a variety of teams across multiple studios and offices. IGN has reached out to EA for comment on total number and types of roles impacted, as well as for the specific reasons for the layoffs.
Capitalism! Fuck yeah! 🤮
The industry is so broken lol
I had to read that title twice to make sure I understood correctly. This is unbelievable.
https://preview.redd.it/kbj7cyvij1og1.jpeg?width=333&format=pjpg&auto=webp&s=c5babd15810f2dfcb2df6d211e5b895c1abaeb13
Make bad game, get fired.
Make good game, get fired.
Make no game, get fired.
You have no control.
Was just wondering this weekend how bad EA stock would be if they weren’t getting bought out.
The industry is so broken.
I don’t understand this industry at all.
Flopped game, layoffs
Cancelled game, layoffs
Successful game, believe it or not, layoffs
Clowns
Of course I finally pulled the trigger on buying a bf6 battlepass last night. Had I waited a day that would’ve been a definite no for this whole game’s life cycle.
I don’t think the record breaking launch is relevant here
Battlefield 6 is really good, but the devs are tone def to what players want in a BF game. Very few of the maps feel like BF maps, and the player numbers keep dropping. Almost every lobby I go into is filled with bots.
Why even try then.

You know…
Why the fuck would anyone want to work in this industry?
This was going to happen because they gotta make the company leaner for their upcoming saudi/kushner overlords.
Release a game with failed sales.
You get fired.
Release a game with record-breaking sales.
Believe it or not, you also get fired.
Dice has the best games in the world because of firing.
– some Venezuelan
Fuck these rich pricks!!
“We must save more money for our future Saudi overlords. All hail AI. Pack your shit!”
Fuck you, EA. Just fuck you.
Writing was on the wall when EA said they wanted Battlefield 6 to do astronomical numbers that were never attainable. Even being the success it was didn’t matter.
This industry is just fucked. Half a billion dollars in revenue, off one game in a year.. And this.
Fuck EA
Maybe they shouldn’t have wasted all those resources on a battle royale that had zero chance of pulling any players away from the existing BR games?
Most games once launched scale down staff.
They have a small team to develop then grow when it’s in production then scale back when it’s out and just needs enough to maintain.
Is this just an AI move and has nothing to do with how much the game made them?
What a joke.
EA is so deep in debt after the LBO that I expect this to be just the tip of the iceberg. They need like $2.5b annually just to service the debt. If you are not bringing in fat stacks continuously, you’re gone sooner or later.

That’s how the game dev industry works. You don’t need the same staff to support the game post launch as you do making a game from scratch. Most of these companies don’t keep the full team and just rehire once they get the next game mapped out. Theirs a lot of non-development work prior to the devs coming onboard.

/s
USA! USA!
This is fucked. BF6 is so good. Just need more big maps. Both post-launch maps are really fun.
It’s what you get when corporate decides every new game has to be bigger, flashier, and bring in 50% more revenue than your previous one, it’s just not sustainable.
People trying to make arguments and explanations for why this happened when the easiest answer is capitalism lmao
Oh yes makes perfect sense 😀
Yeah EA are a horrible company, and they keep exercising that notion.
Corporate greed.
honestly I would hate to work in this industry. you have absolutely no security regardless of whether your game does well or flops hard
it’s about time management start looking at their own salaries and employment when looking for cost cutting opportunities
absolute parasites
They were in the way of the line going up.
So in other words, it doesn’t really matter how you do. Your job is at risk regardless.
Gotta keep up the illusion of infinite growth! God, capitalists are stupid.